Monday, August 23, 2010

Special Close Combat Weapons

More rulebook mods.

These are the special close combat weapons outlined in the rulebook, with tweaks to satisfy my creativity.

Power Weapons: Attacks with a power weapon ignore armor saves and benefit from the Rending special rule.

Power Fist: This counts as a power weapon that attacks at +2 Strength.  A model equipped with a power fist cannot gain the Attack bonus for wielding multiple close combat weapons.

Lightning Claw: This counts as a power weapon that re-rolls failed to wound rolls.  A model equipped with a lightning claw cannot gain the Attack bonus for wielding multiple close combat weapons unless equipped with a second lightning claw.

Thunder Hammer/Chain Fist: This counts as a power fist that strikes at AP 1.

Force Weapon: This is a power weapon that causes a Rending wound on a roll of 4+ instead of 6.

Witchblade: This is a force weapon that re-rolls failed to wound rolls.

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